Home » Health & Tech News: How Mighteor’s Bioresponsive Video Games Help Kids with Behavioral and Emotional Challenges

Health & Tech News: How Mighteor’s Bioresponsive Video Games Help Kids with Behavioral and Emotional Challenges

Health & Tech News: How Mighteor’s Bioresponsive Video Games Help Kids with Behavioral and Emotional Challenges

This post was sponsored by Neuromotion Labs and Boston Children’s Hospital. All views and text are mine. 

Great Wednesday, everyone!

As a parent of young boys, I know how it feels to be constantly inundated with the latest technologies and products that are supposed to help my children’s well-being, or help them cope better with their daily challenges. I get a lot of offers to try a class or app, a book or toy, etcetera.  But I rarely get excited about a product unless I truly believe in it.

Introducing Mighteor – an innovation by Neuromotion Labs that uses the power of video games to help kids 6 to 14 years old struggling with anxiety and controlling emotions build emotional strength and resilience. For the past 7 years, Neuromotion Labs has been working with Boston Children’s Hospital  develop this innovative product and it’s been getting some amazing results in clinical trials.


Mighteor also just opened the program to the public and Neromotion Labs has spent the past year successfully implementing their platform in clinics , schools, and in the home over 150 families.

Mighteor’s bioresponsive games help children with behavioral and emotional challenges learn how to manage emotions in daily life, including:

  • Develop Awareness: Connecting the Mighty band heart rate monitor to a dedicated game tablet, kids start playing and realize the link between their heart rate in the games.
  • Build Skill: The games react to kids heart rate in real-time, changing in difficulty to teach kids how to stay in control – or as we like to say, in the ‘cool zone’ – even when things get hard, just like in the real world!
  • Work through Challenge: As kids learn the skills to regulate their emotions, they build muscle memory and start taking on more challenges in Mighteor games and in life.

Mighteor has helped kids with a range of emotional regulation challenges – from sensitive kids with big emotions to kids having difficulty managing anger, frustration, or anxiety.  Here is some feedback from families who have completed the Foundation Program:

  • 80% say their child’s ability to regulate “improved a lot”
  • 80% say their child learned new strategies
  • 90% report a positive behavior change for their child

To learn more about Mighteor and how it might be a great fit for your family, go to: https://neuromotionlabs.com/ 

You might also check out this helpful article about the best learning tablets for your toddler.  It’s worth reading, I promise!

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Jocelyn Brown

A former school teacher, Jocelyn Brown created Hip Mama’s Place in 2007. Her motto for this blog is: get inspired, create and share! Jocelyn loves sharing about food and recipes, crafts, DIY projects and her random travels with her family. She also loves all things social media, but her latest obsession is Instagram.

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  1. 07/19/2017 / 7:38 pm

    Leaning with games is always a helpful idea to teach kids new things. Mighteor sounds a good initiative in this field.

  2. 07/16/2017 / 3:46 am

    What a great way to help kids who may not be able to control things on their own. I love it when technology becomes this useful…

  3. 07/14/2017 / 3:46 pm

    That is such a cool concept, using video games to help kids learn to control their emotions. I have to check this out. My son could definitely benefit!

  4. 07/14/2017 / 1:54 pm

    As a teacher, I find more and more students are having a difficult time dealing with anxiety and other issues. I love the idea of bioresponsive games that help support their emotions.

  5. Bri
    07/14/2017 / 4:39 am

    I don’t have any children, but this is so interesting. I can see how kids would like it and parents too since it is so beneficial.

  6. 07/14/2017 / 4:14 am

    This sounds like a great program! I think it’s something many of our kids could use and get a lot of benefit from. I’ll have to check it out.

  7. 07/13/2017 / 3:05 pm

    This is a great tool in helping out children with these issues. It will definitely help them develop coping skills as they get older.

  8. 07/13/2017 / 2:56 pm

    This sounds really cool. I have never heard about this before but I have to look more into it.

  9. 07/13/2017 / 2:41 pm

    This is my first time hearing about this program and I think it’s something that parents can rely on. Kids go under a lot of emotional stress and pressure as they grow up and it looks like this is reliable and effective. What an awesome solution!

  10. 07/13/2017 / 11:19 am

    I need this for my son who love video games and have a little issue controlling his emotions sometimes. Very nice concept.

  11. 07/13/2017 / 9:16 am

    Now these sound like great games for kids!! I would love to check these out for my niece and nephew!!

  12. 07/13/2017 / 9:09 am

    This sounds like a great way to help kids with anxiety. Kids tend to learn more when they are having fun!

  13. 07/13/2017 / 7:25 am

    What a great device to help kids with anxiety problems. This will also make learning fun for them.

  14. 07/13/2017 / 3:59 am

    love interactive and educational video games for any age… why not make learning fun?! I’ll have to check this out for my kids, thanks!

  15. katrina gehman
    07/13/2017 / 3:35 am

    this sounds like a great app. my daughter is 14 and i’ll have to show this to her. thanks for sharing.

  16. 07/13/2017 / 3:21 am

    This is a super neat concept! I have often thought that kids these days need more help in the way of anxiety than people my age did back in the day. A lot of heavy burdens on them.

  17. Ann B
    07/13/2017 / 1:39 am

    This sounds like an amazing way to help kids. My kids always learn more when they are having fun. I will have to share this with my friends with kids.

  18. 07/13/2017 / 1:23 am

    This is a really cool advancement in technology. It’s very impressive that the program has helped kids so much!

  19. 07/13/2017 / 12:33 am

    Behavioral and Emotional challenges are a subject that really needs to be addressed. The earlier the age, the better. These Bioresponsive Video games look to be a tool to help those children with those challenges.

  20. cheryl
    07/13/2017 / 12:33 am

    What a great device. It allows kids to work through their issues using a form they are comfortable with.

  21. robin rue
    07/12/2017 / 11:21 pm

    Video games are where it’s at for kids these days. I absolutely love this.

  22. 07/12/2017 / 11:20 pm

    That’s super interesting. I love to think about using video games for good. I loved them as a kid and found them soothing, and that was before all this new technology.

  23. 07/12/2017 / 10:55 pm

    Technology is amazing. I remember when I had my first I thought – no way will I put him on electronics at a young age. That changed quickly, by the time I had baby #4, they were playing on educational computer games before they could read!

  24. 07/12/2017 / 10:31 pm

    Mighteors sounds revolutionary. While my kids don’t have a need for it I appreciate the innovation. Life is tough as it is especially as kids. I support products that help kids cope. This allows them to be “normal” and not get picked on for being different.

  25. 07/12/2017 / 9:49 pm

    Looks very interesting! Technology is such a wonderful thing nowadays especially for children. If this can help children with anxiety problems to feel more relaxed the better. I’m all for it.

  26. 07/12/2017 / 9:25 pm

    I LOVE this! Video games are the best way to get kids excited about anything. I have to check this out!

  27. 07/12/2017 / 8:54 pm

    This sounds great! Kids love video games to begin with, so why not make them work for the kids? I have to look in to this.

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